They've got the numbers though, so hey, if it brings in more cash for CDPR, then good for them. that's about it), but considering it's the very thing they're built for, they're pretty inferior games platforms. Consoles have their uses (casual social gaming, and.
THE WITCHER RISE OF THE WHITE WOLF PC
That's leaving out the massive technical superiority, which is significant even if you don't care about eyecandy (practically a blank cheque for HD space, 4+ times the memory, massively superior control options, you're an alt-tab away from any PC or web utility you could possibly need, there's the modding scene.) The notion that PC gaming is sooo much more expensive than console gaming for no gain is a myth (bolstered by the ripoff merchants at Dell and similar companies, but PC-shopping is like any shopping - if you don't inform yourself, you're liable to get bitten). Except that upgrading your PC's gaming components at those intervals (you don't need to replace everything, obviously) can cost you up to a hundred bucks less than a release-time console (over a hundred if we're comparing PC to PS3).
THE WITCHER RISE OF THE WHITE WOLF UPGRADE
You upgrade your PC to advance to an approximate "next generation" it's exactly the same thing you do with consoles when you buy a PS3 after your PS2, or a 360 after your Xbox. Of course "an individual console" is going to be cheaper than, say, a PC that's been upgraded three times but by the same token, I could say that an 'individual' (un-upgraded) gaming PC is cheaper than buying an Xbox, Xbox 360, and Xbox 720.
We're developing this remake based upon the compelling narrative that helped The Witcher on PC sell more than a million copies and win more than 100 awards, building everything else from the ground up to be the definitive console RPG."Ĭheck out the first few screens from the game below.Click to expand.Your logic's broken.
"Console gamers' tastes are maturing they're looking for deeper story-driven experiences that are very hard to find in today's console market. "We're thrilled to continue our great relationship with Atari, whose refreshing focus on quality fits squarely with our own, to bring Geralt and the Witcher franchise to an even larger audience - fans who expressed to us very clearly that The Witcher would be a natural fit on consoles," said Adam Kiciński, CEO, CD Projekt RED. "Taking this brilliantly realised world to Playstation 3 and Xbox 360 gamers for the first time is a breakthrough in the development of this important franchise." "The creative vision and dedication to the quality of the player experience that CD Projekt RED bring to the Witcher games is extraordinary, and it's great to be working with them to bring the Witcher universe to console gamers," said Phil Harrison, President of Infogrames Entertainment, the parent company of Atari. Gamereactor and GRTV are present in London for Atari Live and we will hopefully be able to bring you some interesting interviews over the next few days.Ī couple of happy quotes from the press release: The title is a remade console adaptation of their critically praised PC RPG The Witcher that saw release in 2007 with an enhanced edition releasing this year.Ī brand new combat system and graphics engine are promised and CD Projekt Red are co-operating with Widescreen Games and their cross platform technology to bring Rise of the White Wolf up to scratch. Atari and CD Projekt Red have officially announced The Witcher: Rise of the White Wolf for Playstation 3 and Xbox 360 today at Atari Live.